 Holomatix Rendition is an interactive production-quality raytracer supporting mental ray, Maya, 3ds Max and XSI shaders.
Rendition is very fast, renders to extremely high quality, and allows rapid scene development through continuous interactive updates (using a bundled Maya or 3ds Max Plug-In)
Realtime Raytracing with Holomatix Rendition
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Users of Autodesk Maya can take advantage of Rendition's Interactive Raytracing capabilities. Through tight integration with Maya, Rendition is able to update the
rendered image to reflect every adjustment the artist makes in realtime
- allowing them to see immediately what effect their
adjustment has had. |
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Holomatix Rendition is a raytracing renderer, designed to make life easier for 3D artists. It is compatible with mental ray scenes and shaders, for 3D scenes developed in Maya, 3ds Max and XSI. Rendition dynamically refines the rendered image, providing a lot of useful, immediate feedback, and converging to a final, production quality rendered image. |
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Comparisons of Rendition's total rendering time and final image quality for a variety of raytraced scenes. Click on the images to view final render quality. |
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Using Rendition on a Render Farm
As well as being a valuable workflow tool for artists, Holomatix Rendition is also used to produce final production image sequences. This sort of bulk rendering task is often performed on a dedicated renderfarm. There are two ways in which Rendition users can distribute their rendering tasks on a renderfarm.
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Rendition renders scenes using any combination of Maya, 3ds Max, XSI and mental ray shaders. Scenes will be rendered near-identically to how they render in mental ray. Key supported features include: |
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A large part of a 3D artist's time can be spent waiting for the results of their latest render. Rendition eliminates that delay by providing instant feedback on whatever changes an artist makes to their scene. |
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During production, 2D compositing artists can often be left waiting for a time-consuming 3D render to complete. Rendition can perform a fast, lower quality render pass, giving the 2D artist something to work with quickly. |
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Rendition's Javascript interface allows a vastly more flexible rendering approach than the traditional linear sequence of frames taken from a 3D package. |
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In addition the standard outputs available via mental ray, Rendition is capable of producing extra information channels, which can be useful when performing 2D compositing on a completed render. Rendition currently supports 10 different output channels, each of which may be activated from within Rendition, without modifying the original scene.
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Holomatix Rendition is free to download and may be used for 30 days without any restrictions of functionality. |
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