|
Description Blaze extends the Flash MovieClip class to enable interaction with MovieClips containing 3D content. A movie clip can display either 2d or 3d, but not both. The setCamera() method is critical in deciding which content will be displayed. Additional method summary for the MovieClip class Method | Description | | MovieClip.attachSceneObject() | Attaches an existing scene object to a movie clip. | | MovieClip.getCamera() | Returns the scene object which is currently set as the 3d camera for a movie clip. | | MovieClip.getSceneObject() | Returns the scene object which was last displayed at a certain stage pixel. Must be used in conjunction with MovieClip.objectTrackingEnabled. | | MovieClip.getZDepth() | Returns the 3d z depth of the scene object which is closest to the 3d camera at a certain stage pixel. | | MovieClip.saveAsBitmap() | Standalone and Blaze 3D Studio preview players only. Saves the contents of a movie clip out to an image. | | MovieClip.setCamera() | Sets the scene object which is to be used as the 3d camera for a movie clip. This method determines whether the movie clip displays 3d or 2d content. |
Additional property summary for the MovieClip class |