Usage
myVec3d.length() : Number
Parameters
None.
Returns
A number.
Description
Method; returns the Euclidean length of myVec3d. This is equlivalent to
var length = Math.sqrt(myVec3d.x*myVec3d.x + myVec3d.y*myVec3d.y + myVec3d.z*myVec3d.z);
Example
var vec1 = new Vector3d(4, 5, 6); trace(vec1.length()); //displays 8.77496