This tutorial (click here to see) demonstrates how bump maps are created for a 3D model and how these can be manipulated within Blaze 3D Studio.
Source File Listing
- blaze_3d_cube.bla – Blaze 3D project file
- blaze_cube.mb – 3D model in an AliasWavefront Maya format
- blaze_cube_texture.jpg – image used to texture the 3D model
- blaze_cube_bump.jpg – bump map image
Please note that it is only possible for you to import this AliasWavefront Maya model directly into Blaze 3D Studio if you already have AliasWavefront Maya installed on your computer.
View the sample 3D Model
To view the Blaze 3D cube:
- Open Blaze 3D Studio
- Open the file blaze_3d_cube.bla via File/Open and navigate to the location of this file. Alternatively, simply drag the .bla file onto the application.
Once the project file has opened, look at the cube and rotate it around so that you can see all 6 faces and the visual effects used on each face. If you look closely, it appears to have been made from millions of small polygons to include these effects. However, this cube is made from just 6 polygons! This shows how bump maps can be an effective method of adding minute detail to an object which would otherwise require a large number of polygons.
Create a Bump Map Texture for Relief Text on a 3D Model To apply a bump map to a 3D model in Blaze 3D Studio, following the below steps. |