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This tutorial shows you how to get 3D content into a Flash presentation and play it using Holomatix Blaze Player.
Download the data for this tutorial here. The download contains only one file - hello.swf. This swf file contains the 3D content that you will load into a Flash movie. Download the sample file above and save it in a new folder. This is your project folder.
Create a new .fla file in the project folder called my3dMovie.fla and open it in Macromedia Flash MX.
Create an empty movie clip symbol in the Library and position an instance of it in the centre of the Stage
Name this instance movie3d_mc
On frame 1 of the main timeline, load hello.swf into this movie clip using standard ActionScript:
movie3d_mc.loadMovie("hello.swf");
Set the frame rate of the movie to be 24 fps.
Save the .fla and publish it out, creating my3dMovie.swf in your project directory
Open Blaze 3D Studio and drag in my3dMovie.swf. The swf will play and the 3d contained in hello.swf will be displayed.
You will see 'Hello 3d World!' in multi-colored letters. You now have 3d content in your Flash movie, running in the Blaze 3d Studio preview window. The swf you created, my3dMovie.swf is the output from an ordinary Flash file. You can start adding Flash content just as in any Flash presentation. |