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A Step-by-Step Guide to Creating a Blaze 3D Model
This is a step-by-step guide of how to prepare 3D content for a Blaze 3D presentation.
Decide on the
polygon count
of your 3D model
Create a
triangulated polygon mesh
in a 3D package which conforms to
Blaze 3D model requirements
Apply materials
to the surfaces, using
texture maps
where required
Animate the model if required using
supported animation types
Import the model
into Blaze 3D Studio
Set up an
environment
Create and assign the relevant
material types
to the model
Choose your
compression settings
Publish
the scene
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