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Textures with Shadows
Blaze 3D is a real time renderer and does not currently create shadows on the product.  This effect can be created by ‘baking’ the shadows onto the texture page in a number of ways. 

  • The easiest method is to simply use photographs of the object for textures which will naturally have shadows in the right places.

  • Render shadows directly onto the texture page using 3D packages with this ability, for example 3DS Max.

  • Manually add shadows in an image editing suite to improve realism.  For example, add a slight shadow to the image on a screen to give the impression of depth and therefore increase the realism.

 
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