Blaze 3D is a real time renderer and does not currently create shadows on the product. This effect can be created by ‘baking’ the shadows onto the texture page in a number of ways.
The easiest method is to simply use photographs of the object for textures which will naturally have shadows in the right places.
Render shadows directly onto the texture page using 3D packages with this ability, for example 3DS Max.
Manually add shadows in an image editing suite to improve realism. For example, add a slight shadow to the image on a screen to give the impression of depth and therefore increase the realism.